Digital board game Pandemic has been pulled from sale ‘for a multitude of reasons’ Asmosdee ‘cannot disclose’ • Eurogamer.net
Asmosdee’s digital board game Pandemic has been quietly withdrawn from sale “for a host of reasons that [the publisher] cannot disclose”.
Without an official announcement, Pandemic was pulled from Steam on January 6th, and it looks like players won’t be able to pick it up on mobile devices either (although if you already own the game, you should be able to re-download it from your library if you are fast). All signs of the game have also been removed from the company’s website.
The notice on Steam simply states “At the request of the publisher, Pandemic: The Board Game is no longer available for sale on Steam”. Players on Xbox and Nintendo Switch have until the end of January 2022 and July 2022, respectively, to grab it before it’s removed from those stores as well.
Although there was no formal explanation, a gamer contacted Asmodee and reportedly received this curious email in response (thanks, PC Gamer):
“First of all, we would like to thank you and all Pandemic players for your loyalty and support over time. Unfortunately, we are retiring the Pandemic app from stores. We have worked hard for four years on Pandemic and we pulled it from stores was not an easy choice, this decision was made with a heavy heart for a multitude of reasons that we cannot disclose.
“For now, only PC, App Store and Google Play have been removed. The Microsoft version will follow on January 31, 2022, then Nintendo Switch by the end of July 2022.
“As for the game, as long as it was purchased and downloaded before it was removed from the store, you will continue to have access to the game. If you uninstall the game, you will need to access your library to locate and install the game again .”
“It’s hard to overstate the impact of the pandemic on board games,” we said back in 2016, when no one really knew what the word pandemic meant or how it would impact. different kind of impact on gaming in 2020.
“This game, in which players work together to save the world from an epidemic of deadly diseases, is the most successful cooperative board game of the last ten years, perhaps of all time. Released in 2007, its mix of a simple and accessible set of rules framed around a challenging and unpredictable puzzle has proven a hit with casual and amateur board gamers alike, and has proven to both communities that playing together can be just as entertaining as play competitively.”